My path, as I remember it, began at the tender age of 8 programming BBS software.
As a teenager, my focus, as for many people, shifted to computer games. I put my heart and soul into the world of "first person shooters" (FPS), and managed to become the world champion of Quake 3 Arena at 17.
My "Quake"-experience spurred me in to the field of game development and I spent my early adulthood educating myself in said field
(HGO, Högskolan på Gotland).
Personally, I feel that I thrive in an environment where I'm challenged, get to motivate people and develop my own skillset.